• Intermedia Games—Games Inter Media: Video Games and Intermediality

    Editor(s):
    Michael Fuchs (see profile)
    Date:
    2019
    Subject(s):
    Video games, Intermediality
    Item Type:
    Book
    Tag(s):
    Video games, intermedia, intermedialities, intermediality, transmedia
    Permanent URL:
    https://doi.org/10.17613/p8t6-tb26
    Abstract:
    While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games—Games Inter Media will deepen readers’ understanding of the convergence culture of the early twenty-first century and video games’ role in it.
    Metadata:
    Published as:
    Book    
    Status:
    Published
    Last Updated:
    5 months ago
    License:
    Attribution-NonCommercial-NoDerivatives
    Share this:

    Downloads

    Item Name: pdf intermedia-games.pdf
      Download View in browser
    Activity: Downloads: 64