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Kits for Cultural History
- Author(s):
- Nina Belojevic
- Editor(s):
- Jeremy Boggs, J. K. Purdom Lindblad, Bethany Nowviskie
- Date:
- 2020
- Subject(s):
- Design, History
- Item Type:
- Course Material or learning objects
- Tag(s):
- DPiH, DPiH Praxis, DPih Course Material or learning objects, Classroom, Practice, Assignment, Digital pedagogy, Collaboration
- Permanent URL:
- http://dx.doi.org/10.17613/825z-eb92
- Abstract:
- Curatorial note from Digital Pedagogy in the Humanities: Nina Belojevic provides an introduction and rationale for the Kits for Cultural History project at the University of Victoria’s Maker Lab in the Humanities. These kits help humanists explore questions and topics related to history and culture. They are not intended to be simple instruction manuals, with step-by-step instructions to complete, but rather serve as examples, encouraging inquiry, modification, and reflection. Kits include the Early Wearables Kit, which explores nineteenth-century wearables, and Tennis for Two, which looks at the first video game. The kits suggest that praxis goes deeper than simple problem-solving. One obvious way to integrate these kits into the classroom is to attempt a group project recreating or extending one. From there, students could be asked to create their own kits and to write rationales documenting the process through which they researched and designed them.
- Notes:
- This deposit is part of Digital Pedagogy in the Humanities. Digital Pedagogy in the Humanities is a peer-reviewed, open-access publication edited by Rebecca Frost Davis, Matthew K. Gold, Katherine D. Harris, and Jentery Sayers, and published by the Modern Language Association. https://digitalpedagogy.hcommons.org/.
- Metadata:
- xml
- Status:
- Published
- Last Updated:
- 3 years ago
- License:
- Attribution-ShareAlike
- Share this:
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