• From Feminist Participatory Co-Design to Research-Creation: Developing a Digital Fiction for Body Image Bibliotherapy

    Astrid Ensslin (see profile) , Megan Perram, Christine Wilks
    CSDH-SCHN 2020
    Digital Art, Feminism, Storytelling, Interactive multimedia, Human body--Sociological aspects
    Item Type:
    Video essay
    Bibliotherapy, Digital fiction, Ecriture feminine, Feminism and gender, interactive fiction, Digital arts, Gender studies, Interactive storytelling, Sociology of the body
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    Body image concerns affect the well-being of a generation coming of age immersed in digital culture. This is particularly true for young women and gender non-binary individuals of diverse intersectional backgrounds who regularly confront appearance-related pressures. The “Writing New Bodies” project (“WNB”; SSHRC IG 435-2018-1036) addresses these issues by developing a literary story game (digital fiction; “DF”) for body image bibliotherapy. The planned DF encourages emotional and verbal engagement with various challenges facing young people today, including cis- and heteronormative gender relations, racism, anti-fat attitudes, ableism, and familial influences on the ways women “ought to look” (Rice, 2014). Our research-creation approach deconstructs normative conceptions of power to help reader/players build resilience to external and internal body-related pressures. WNB’s methods of community co-design and feminist participatory action research engage woman-identified and gender non-conforming individuals ages 18-25 in envisioning a world where they feel at home in their bodies. In four participant workshops held in April-May 2019, the WNB team worked with a diverse, intersectional audience using methods of free writing, small group discussions, and multilinear game design. Workshop intervention called on participants to hyper-textualize body-related experiences and explore diverse options for an ontological reimagining of appearance-driven neoliberalist pressures. Our paper (video and essay) introduces the DF resulting from our participant research. We reflect on the creative process, from its basis inspired by the results of participant research to ludonarrative and interface design, software development and early play testing. Our reflections include matters of intersectional diversity in developing a socially inclusive intervention tool for contemporary, digital-born bibliotherapy. YouTube clip: https://www.youtube.com/watch?v=CwalVlKyu7I&feature=youtu.be
    We would like to upload two different files: MP4 and pdf. The MP4 file is too big for upload to Humanities Commons, but we've uploaded the clip onto YouTube: https://www.youtube.com/watch?v=CwalVlKyu7I&feature=youtu.be.
    Last Updated:
    4 years ago


    Item Name: pdf ensslin_wilks_perram_csdh_cgsa_2020paper.pdf
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