-
Code
- Author(s):
- Mark Sample (see profile)
- Date:
- 2016
- Group(s):
- Digital Humanities, Electronic Literature
- Subject(s):
- Mass media--Study and teaching, Archaeology, Digital humanities
- Item Type:
- Book chapter
- Tag(s):
- code, code studies, Video game narratives, Media archaeology
- Permanent URL:
- http://dx.doi.org/10.17613/y196-2n04
- Abstract:
- A critical introduction to the keyword "code" as it relates to video games.
- Metadata:
- xml
- Published as:
- Book chapter Show details
- Publisher:
- The MIT Press
- Pub. Date:
- 2016
- Book Title:
- Debuggin Game History: A Critical Lexicon
- Author/Editor:
- Henry Lowood and Raiford Guins
- Chapter:
- Code
- Page Range:
- 53 - 62
- Status:
- Published
- Last Updated:
- 4 years ago
- License:
- All Rights Reserved
- Share this: