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ASEEES Deposits
The Game Changers: Decolonizing video games
Author(s):
Franki Webb
(see profile)
Date:
2020
Item Type:
Online publication
Tag(s):
archaeology
,
archaeogaming
,
native american
,
critical race theory
,
videogames
,
media studies
Search term matches:
Tag
...
videogames
...
Full Text
... in Western literature and film is as old as the history of colonization. Sadly, it seems
videogames
...
Videogame Playing and Aggression Behaviour: A Correlation Study among School Students
Author(s):
M. SARAVANAN T. BALASARAVANAN
Editor(s):
Jyotirmaya Patnaik
(see profile)
Date:
2018
Group(s):
Communication Studies
,
Cultural Studies
,
Digital Humanists
,
Electronic Literature
,
Feminist Humanities
Subject(s):
Video games
,
Social media
,
Middle school students
,
Journalism
,
Digital media
Item Type:
Article
Tag(s):
: Videogame
,
aggression behaviour
,
purposive sampling
,
Chennai city
,
students
Search term matches:
Title
...
Videogame
Playing and Aggression Behaviour: A Correlation Study among School Students ...
Tag
... :
videogame
...
Full Text
... /49383
Videogame
Playing and Aggression Behaviour: A Correlation Study among School Students M. SARAVANAN1 & T ...
'El Juego de Ender': La realidad flojea
Author(s):
José Angel GARCÍA LANDA
(see profile)
Date:
2020
Group(s):
American Literature
,
Digital Humanists
,
Literary theory
,
Narrative theory and Narratology
Subject(s):
American literature
,
Virtual reality
,
Science fiction
,
Video games
Item Type:
Article
Tag(s):
Videogames
,
Orson Scott Card
,
Frame-breaking
Search term matches:
Tag
...
videogames
...
Introduction, Feminist War games? Mechanisms of War, Feminist Values, and Interventional Games
Author(s):
Alyssa Arbuckle
(see profile)
,
Jon Bath
,
Implementing New Knowledge Environments Partnership
,
Jon Saklofske
Date:
2019
Subject(s):
Feminism
Item Type:
Book chapter
Tag(s):
videogames
,
wargames
Search term matches:
Tag
...
videogames
...
Full Text
... —underlines Ahmed’s depiction of the world. Mainstream
videogames
have been criticized, culturally ...
The Mobile Phone and a Migrant Story: Digital Representation of a Marginalized Other
Author(s):
April Salchert
(see profile)
Date:
2020
Group(s):
2020 MLA Convention
Subject(s):
Digital humanities
,
Empathy
,
Other (Philosophy)
Item Type:
Presentation
Tag(s):
migrant
,
Refugees
,
digital
,
videogames
,
mobile technologies
,
Electronic literature
,
Representation
,
Otherness
Search term matches:
Tag
...
videogames
...
Digging Through Dragon Age
Author(s):
Franki Webb
(see profile)
Date:
2019
Group(s):
Archaeology
Subject(s):
Virtual reality in archaeology
,
Video games
,
Electronic games
,
Archaeology
Item Type:
Article
Tag(s):
videogames
,
dragonage
,
archaeogaming
,
Virtual archaeology
,
Gaming
Search term matches:
Tag
...
videogames
...
“Playable” Nationalism: Nusantara Online and the “Gamic” Reconstructions of National History
Author(s):
Iskandar Zulkarnain
(see profile)
Date:
2014
Group(s):
Game Studies
,
Game Theory
,
History
Subject(s):
Computer games--Design
,
Indonesians--Social life and customs
,
Malays (Asian people)--Social life and customs
,
Nationalism--Study and teaching
,
Video games
Item Type:
Article
Tag(s):
indonesia
,
Nationality
,
videogames
,
Video games
,
Game design
,
Indonesian/Malay culture
,
Nationalism studies
Search term matches:
Tag
...
videogames
...
Full Text
... the aesthetic and political attributes of a game. He writes, “
Videogames
don’t attempt to hide informatic ...
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