Register Log In

An online community for ASEEES members

ASEEES Commons
  • Groups
  • Members
  • CORE
  • Member Websites
  • Activity Feed
  • Help & Support
  • HC Organizations
    • HC
    • ARLIS/NA
    • AUPresses
    • MLA
    • MSU
    • SAH
  • ASEEES Visitor
Register Login
  • Groups
  • Members
  • CORE
  • Member Websites
  • Activity Feed
  • Help & Support
  • HC Organizations
    • HC
    • ARLIS/NA
    • AUPresses
    • MLA
    • MSU
    • SAH

CORE Search Results Start Search Over

  • All Deposits 0
  • ASEEES Deposits
  • Locating Cultures in Video Games and Interactive Fiction

    Author(s):
    Iskandar Zulkarnain (see profile)
    Date:
    2021
    Group(s):
    Cultural Studies, Global DH, Global Gaming Cultures, Postcolonial Studies
    Subject(s):
    Video games, Culture--Study and teaching, Developing countries
    Item Type:
    Other
    Tag(s):
    keynote talk, Video game narratives, Cultural studies, Global south
    Search term matches:
    Tag
    ... video game narratives ...

  • Narrative in a Digital Age (Winter 2021)

    Author(s):
    Jason Boyd (see profile)
    Date:
    2021
    Group(s):
    Computer Studies in Language and Literature, TC Digital Humanities
    Subject(s):
    Video games, Storytelling, Interactive multimedia, Computer software--Study and teaching
    Item Type:
    Syllabus
    Tag(s):
    interactive fiction, text generators, code studies, Hypertext, Interactive storytelling, Video game narratives, Electronic literature, Software studies
    Search term matches:
    Tag
    ... video game narratives ...

  • “What’s Past Is Prologue: Rewriting and Interfacing Shakespeare in Life Is Strange: Before the Storm”

    Author(s):
    Mark Kaethler (see profile)
    Date:
    2020
    Group(s):
    CSDH-SCHN 2020
    Subject(s):
    Shakespeare, William, 1564-1616, Theater, Video games
    Item Type:
    Conference paper
    Tag(s):
    Queer studies, Shakespeare, Shakespeare performance, Video game narratives
    Search term matches:
    Tag
    ... video game narratives ...

  • Exploring contemporary archaeology with The Last of Us

    Author(s):
    Franki Webb (see profile)
    Date:
    2020
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Video games
    Item Type:
    Essay
    Tag(s):
    the last of us, Video game narratives
    Search term matches:
    Tag
    ... video game narratives ...

  • Code

    Author(s):
    Mark Sample (see profile)
    Date:
    2016
    Group(s):
    Digital Humanities, Electronic Literature
    Subject(s):
    Mass media--Study and teaching, Archaeology, Digital humanities
    Item Type:
    Book chapter
    Tag(s):
    code, code studies, Video game narratives, Media archaeology
    Search term matches:
    Tag
    ... video game narratives ...

  • Sísifos modernos: narrativas no lineales aplicadas a las adaptaciones de videojuegos en la animación japonesa

    Author(s):
    Antonio Loriguillo-López (see profile)
    Date:
    2014
    Subject(s):
    Video games
    Item Type:
    Article
    Tag(s):
    Animation, Japanese cinema and visual culture, Narratology, Video game narratives
    Search term matches:
    Tag
    ... video game narratives ...

  • What Makes Gêmu Different? A Look at the Distinctive Design Traits of Japanese Video Games and Their Place in the Japanese Media Mix

    Author(s):
    Antonio Loriguillo-López (see profile) , Víctor Navarro-Remesal
    Date:
    2015
    Subject(s):
    Video games
    Item Type:
    Article
    Tag(s):
    Japanese cinema and visual culture, Video game narratives
    Search term matches:
    Tag
    ... video game narratives ...

  • "Vive, muere, repite": el blockbuster ante el desafío interactivo

    Author(s):
    Antonio Loriguillo-López (see profile) , Teresa Sorolla-Romero
    Date:
    2015
    Subject(s):
    Storytelling, Interactive multimedia
    Item Type:
    Article
    Tag(s):
    Film studies, Interactive storytelling, Narratology, Video game narratives
    Search term matches:
    Tag
    ... video game narratives ...
    Full Text
    ... that features certain traits of video game narratives by bringing up the case of Edge of Tomorrow (D. Liman ...

  • Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic

    Author(s):
    Cody Mejeur (see profile)
    Date:
    2017
    Group(s):
    Game Studies
    Subject(s):
    Games--Study and teaching, Narration (Rhetoric), Politics and culture
    Item Type:
    Book chapter
    Tag(s):
    Star Wars, Frontier, Outsides, Video game narratives, Game studies, Narrative, World building, Cultural politics
    Search term matches:
    Tag
    ... video game narratives ...

Viewing item 1 to 9 (of 9 items)

  • Author
    • Antonio Loriguillo-López 3X
    • Cody Mejeur 1X
    • Franki Webb 1X
    • Iskandar Zulkarnain 1X
    • Jason Boyd 1X
    • Mark Kaethler 1X
    • Mark Sample 1X
    • Teresa Sorolla-Romero 1X
    • Víctor Navarro-Remesal 1X
    • more>>
  • Group
    • Archaeology 1X
    • CSDH-SCHN 2020 1X
    • Computer Studies in Language and Literature 1X
    • Cultural Studies 1X
    • Digital Humanities 1X
    • Electronic Literature 1X
    • Game Studies 1X
    • Global DH 1X
    • Global Gaming Cultures 1X
    • Postcolonial Studies 1X
    • TC Digital Humanities 1X
    • more>>
  • Subject
    • Mass media--Study and teaching 1X
    • Narration (Rhetoric) 1X
    • Politics and culture 1X
    • Storytelling 2X
    • Theater 1X
    • Video games 6X
    • Developing countries 1X
    • Shakespeare, William, 1564-1616 1X
    • Archaeology 2X
    • Computer software--Study and teaching 1X
    • Culture--Study and teaching 1X
    • Games--Study and teaching 1X
    • Digital humanities 1X
    • Interactive multimedia 2X
    • more>>
  • Item Type
    • Article 3X
    • Book chapter 2X
    • Conference paper 1X
    • Essay 1X
    • Other 1X
    • Syllabus 1X
    • more>>
  • Date
    • 2021 2X
    • 2020 2X
    • 2017 1X
    • 2016 1X
    • 2015 2X
    • 2014 1X
    • more>>
  • File Type
    • Text 9X
HUMANITIES COMMONS. BASED ON COMMONS IN A BOX.
TERMS OF SERVICE • PRIVACY POLICY • GUIDELINES FOR PARTICIPATION

@

Not recently active