Register Log In

An online community for ASEEES members

ASEEES Commons
  • Groups
  • Members
  • CORE
  • Member Websites
  • Activity Feed
  • Help & Support
  • HC Organizations
    • HC
    • ARLIS/NA
    • AUPresses
    • MLA
    • MSU
    • SAH
  • ASEEES Visitor
Register Login
  • Groups
  • Members
  • CORE
  • Member Websites
  • Activity Feed
  • Help & Support
  • HC Organizations
    • HC
    • ARLIS/NA
    • AUPresses
    • MLA
    • MSU
    • SAH

CORE Search Results Start Search Over

  • All Deposits 0
  • ASEEES Deposits
  • The Whirlwind Paintings - Ride the Wave!

    Author(s):
    June Julian (see profile)
    Date:
    2022
    Subject(s):
    Painting, Whirlwinds, Whirlpools, Waves, Art, Artists
    Item Type:
    Article
    Tag(s):
    June Julian, artist, painter, large scale painting, fine arts, Whirlwind, Whirlpool, surface waves, Galleria Puccini, second life
    Search term matches:
    Tag
    ... second life ...
    Full Text
    ... in Second Life. Generated from a personal time of exile and longing, the peripatetic Whirlwind & Lichen ...

  • The Second Life Artist Project: New Possibilities for Visual Arts Education

    Author(s):
    Julian Crooks, June Julian (see profile)
    Date:
    2016
    Group(s):
    Art Education
    Subject(s):
    Museums--Study and teaching, Aesthetics, Art, Educational technology
    Item Type:
    Conference paper
    Tag(s):
    VTS, Second LIfe, MOMA, artists, Museum of Modern Art, Museum education, Visual arts, Technology in the classroom
    Search term matches:
    Title
    ... The Second Life Artist Project: New Possibilities for Visual Arts Education ...
    Tag
    ... second life ...
    Full Text
    ... The Second Life Artist Project: New Possibilities for Visual Arts Education June Julian, Ed ...

  • The Ed Media Center: A Second Life Professional Development Model for Relational Aesthetics

    Author(s):
    Julian Crooks, June Julian (see profile)
    Date:
    2014
    Subject(s):
    Aesthetics, Career development, Art teachers--Training of, Computer literacy
    Item Type:
    Book chapter
    Tag(s):
    Virtual Exhibitions, Pedagogy of Wonder, Relational Aesthetics, Second LIfe, Technology in Art Education, Professional development, Art teacher education, Digital literacy
    Search term matches:
    Title
    ... The Ed Media Center: A Second Life Professional Development Model for Relational Aesthetics ...
    Tag
    ... second life ...
    Full Text
    ... The Ed Media Center: A Second Life Professional Development Model for Relational Aesthetics ...

  • Designing Art Exhibitions in an Educational Virtual World

    Author(s):
    June Julian (see profile)
    Date:
    2011
    Group(s):
    Art Education
    Subject(s):
    Art--Study and teaching, Art teachers--Training of, Museums--Study and teaching, Educational technology, Aesthetics--Philosophy
    Item Type:
    Conference paper
    Tag(s):
    Second LIfe, Virtual Exhbitions, Technology in Art Education, Net Generation Learners, Art Gallery, Art education, Art teacher education, Museum education, Art galleries, Technology in the classroom, Aesthetic theory
    Search term matches:
    Tag
    ... second life ...
    Full Text
    ... Gallery in Second Life, this research report showcases several exemplar exhibits created by students ...

  • Creating Exhibitions in Virtual Worlds

    Author(s):
    Julian Crooks, June Julian (see profile)
    Date:
    2011
    Subject(s):
    Art--Study and teaching, Museums--Study and teaching, Virtual reality, Art
    Item Type:
    Conference paper
    Tag(s):
    Educational Media, Designing Exhibitions, second life, IJade, Technology in Art Education, Art education, Museum education, Art galleries
    Search term matches:
    Tag
    ... second life ...
    Full Text
    ... Demonstrating the multiple features of the Cerulean Gallery in Second Life, this research report showcases ...

  • Virtualität und Ökonomie Ästhetische Potentiale der vernetzten Hypergraphik

    Author(s):
    Lukas Fuchsgruber (see profile)
    Date:
    2016
    Group(s):
    History of Art
    Subject(s):
    Digital Art, Art, History, Virtual reality, Values--Philosophy
    Item Type:
    Article
    Tag(s):
    second life, francogrid, facebook, netart, Digital arts, Art history, Value theory
    Search term matches:
    Tag
    ... second life ...
    Full Text
    ... Alternative zu einer der bekanntesten 3D-Wel- ten, Second Life. Der Unterschied liegt im Bodenrecht Abb. 2 ...

  • The Use of New Technologies in Education: Some Proposals on Designing an Entrepreneurship Course Using Second Life

    Author(s):
    J. R. de Carvalho, M. Z. Rela, Paula Simoes (see profile)
    Date:
    2008
    Subject(s):
    Education, Experiential learning, Computer games--Design, Web-based instruction, Video games
    Item Type:
    Conference proceeding
    Tag(s):
    Active Learning, eLearning, entrepreneurship, second life, Digital pedagogy, Game design, Online education
    Search term matches:
    Title
    ... Using Second Life ...
    Tag
    ... second life ...

  • Lynn Hershman and the Creation of Multiple Robertas

    Author(s):
    Roberta Mock (see profile)
    Date:
    2012
    Group(s):
    Performance Studies
    Subject(s):
    Twentieth century, Art, History, Performance art
    Item Type:
    Book chapter
    Tag(s):
    alter ego, digital performance, Lynn Hershman, second life, 20th century, Art history, Gender studies
    Search term matches:
    Tag
    ... second life ...
    Full Text
    ... and remediate Roberta Breitmore work in the online virtual community of Second Life. 4 Here, wearing ...

Viewing item 1 to 8 (of 8 items)

  • Author
    • J. R. de Carvalho 1X
    • Julian Crooks 3X
    • June Julian 5X
    • Lukas Fuchsgruber 1X
    • M. Z. Rela 1X
    • Paula Simoes 1X
    • Roberta Mock 1X
    • more>>
  • Group
    • Art Education 2X
    • History of Art 1X
    • Performance Studies 1X
    • more>>
  • Subject
    • Museums--Study and teaching 3X
    • Painting 1X
    • Performance art 1X
    • Twentieth century 1X
    • Values--Philosophy 1X
    • Video games 1X
    • Virtual reality 2X
    • Waves 1X
    • Web-based instruction 1X
    • Whirlpools 1X
    • Whirlwinds 1X
    • Digital Art 1X
    • Aesthetics 2X
    • Aesthetics--Philosophy 1X
    • Art 1X
    • Art 4X
    • Art--Study and teaching 2X
    • Art teachers--Training of 2X
    • Artists 1X
    • Career development 1X
    • Computer games--Design 1X
    • Computer literacy 1X
    • Education 1X
    • Educational technology 2X
    • Experiential learning 1X
    • History 2X
    • more>>
  • Item Type
    • Article 2X
    • Book chapter 2X
    • Conference paper 3X
    • Conference proceeding 1X
    • more>>
  • Date
    • 2022 1X
    • 2016 2X
    • 2014 1X
    • 2012 1X
    • 2011 2X
    • 2008 1X
    • more>>
  • File Type
    • Mixed material 4X
    • Text 4X
HUMANITIES COMMONS. BASED ON COMMONS IN A BOX.
TERMS OF SERVICE • PRIVACY POLICY • GUIDELINES FOR PARTICIPATION

@

Not recently active