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A Historical Analysis of Women in Video Games Based on Classical Antiquity
Author(s):
Jordy Didier Orellana figueroa
(see profile)
Date:
2022
Subject(s):
History, Ancient
,
Video games
,
Women in video games
,
Classical antiquities
,
Women's studies
,
Women in history
,
Civilization, Classical, in mass media
,
History in mass media
,
Video games industry
,
Video games
Item Type:
Book chapter
Tag(s):
Ancient History
,
CLASSICAL ANTIQUITY
,
Classical receptions
,
history
,
Image of Women
,
portrayal of women
,
Reception of Antiquity
,
Representations of women
,
Video games
,
womens history
Art in the ancient Greek world
Author(s):
Jeffrey A. Becker
(see profile)
Date:
2023
Group(s):
Classical archaeology
Subject(s):
Classical antiquities
Item Type:
Syllabus
Trapp’d in silver: Roman cavalry equipment revisited
Author(s):
Mike Bishop
(see profile)
Date:
2020
Group(s):
Roman Frontier Studies
,
Roman military equipment
Subject(s):
Classical antiquities
,
Rome (Empire)
,
Cavalry
,
Military supplies
Item Type:
Article
Tag(s):
Roman cavalry
,
Roman horse harness
Pimp my ride: early Imperial cavalry, saddle plates, and long-reining
Author(s):
Mike Bishop
(see profile)
Date:
2020
Group(s):
Roman Frontier Studies
,
Roman military equipment
Subject(s):
Cavalry drill and tactics
,
Classical antiquities
,
Rome (Empire)
Item Type:
Article
Tag(s):
Roman horse harness
,
cavalry
,
horse training
Survey: Using Digital Tools and Resources for Ancient World Research
Author(s):
Sarah Middle
(see profile)
Date:
2018
Group(s):
Digital Humanists
,
Linked Open Data
,
Linked Pasts IV
,
Sustaining Digital Projects
Subject(s):
Digital humanities
,
Linked data
,
History, Ancient
,
Research--Methodology
,
Classical antiquities
,
Surveys
Item Type:
Data set
Tag(s):
digital humanities
,
Linked Data
,
Ancient World
,
Research methods
,
survey
,
usability
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