Register Log In

An online community for ASEEES members

ASEEES Commons
  • Groups
  • Members
  • CORE
  • Member Websites
  • Activity Feed
  • Help & Support
  • HC Organizations
    • HC
    • ARLIS/NA
    • AUPresses
    • MLA
    • MSU
    • SAH
  • ASEEES Visitor
Register Login
  • Groups
  • Members
  • CORE
  • Member Websites
  • Activity Feed
  • Help & Support
  • HC Organizations
    • HC
    • ARLIS/NA
    • AUPresses
    • MLA
    • MSU
    • SAH

CORE Search Results Start Search Over

  • All Deposits 0
  • ASEEES Deposits
  • Unfair Promotion of Whitening Creams: Is Beauty No More Skin Deep?

    Author(s):
    GAJENDRA SINGH CHAUHAN AAKRETI TIWARI
    Editor(s):
    Jyotirmaya Patnaik (see profile)
    Date:
    2019
    Group(s):
    Communication Studies, Cultural Studies, Digital Humanists, Feminist Humanities, Television Studies
    Subject(s):
    Advertising, Promotional materials, Product design, Communication, Societies
    Item Type:
    Article
    Tag(s):
    fairness, celebrity endorsements, Promotional literature, Gender and sexuality, Gender, Society

  • Gameful Employments & Student Studios: Implementing emerging models for videogame production

    Author(s):
    Shavon-Lee White (see profile)
    Date:
    2019
    Subject(s):
    Computer games--Design, Product design, Career development, Software architecture, Academic achievement, Video games
    Item Type:
    White paper
    Tag(s):
    employment, Video Game, whitepaper, Game design, Professional development, Software design, Student success

  • How Well Do Consumer-Brand Relationships Drive Customer Brand Loyalty? Generalizations from a Meta-Analysis of Brand Relationship Elasticities

    Author(s):
    Mansur Khamitov (see profile) , Matthew Thomson, Xin (Shane) Wang
    Date:
    2019
    Group(s):
    Business Management
    Subject(s):
    Consumption (Economics), Metadata, Commercial statistics, Product design
    Item Type:
    Article
    Tag(s):
    consumer-brand relationship, customer brand loyalty, brand relationship elasticity, meta-analysis, empirical generalizations, Consumption, Close relationships, Business data

  • Dyads, Triads and Consumer Treachery: When Interpersonal Connections Guard Against Brand Cheating

    Author(s):
    Miranda Goode, Mansur Khamitov (see profile) , Matthew Thomson
    Date:
    2015
    Subject(s):
    Consumer behavior--Social aspects, Consumption (Economics), Advertising, Product design
    Item Type:
    Book chapter
    Tag(s):
    consumer-brand relationships, branding, interpersonal relationships, relationship marketing, brand cheating, Consumer culture, Consumption

  • Çatalhöyük 2005 Archive Report Database and IT Team

    Author(s):
    Mia Ridge (see profile)
    Date:
    2005
    Subject(s):
    Archaeology, Electronic data processing--Management, Product design
    Item Type:
    Report
    Tag(s):
    Database, requirements gathering, systems analysis, Data management, Digital scholarship

  • Çatalhöyük 2004 Archive Report Database and IT

    Author(s):
    Richard May, Mia Ridge (see profile)
    Date:
    2004
    Subject(s):
    Archaeology, Electronic data processing--Management, Product design
    Item Type:
    Report
    Tag(s):
    database, requirements gathering, Data management, Digital scholarship

Viewing item 1 to 6 (of 6 items)

  • Author
    • GAJENDRA SINGH CHAUHAN AAKRETI TIWARI 1X
    • Jyotirmaya Patnaik 1X
    • Mansur Khamitov 2X
    • Matthew Thomson 2X
    • Mia Ridge 2X
    • Miranda Goode 1X
    • Richard May 1X
    • Shavon-Lee White 1X
    • Xin (Shane) Wang 1X
    • more>>
  • Group
    • Business Management 1X
    • Communication Studies 1X
    • Cultural Studies 1X
    • Digital Humanists 1X
    • Feminist Humanities 1X
    • Television Studies 1X
    • more>>
  • Subject
    • Metadata 1X
    • Societies 1X
    • Video games 1X
    • Software architecture 1X
    • Product design 6X
    • Promotional materials 1X
    • Academic achievement 1X
    • Advertising 2X
    • Archaeology 2X
    • Career development 1X
    • Commercial statistics 1X
    • Communication 1X
    • Computer games--Design 1X
    • Consumer behavior--Social aspects 1X
    • Consumption (Economics) 2X
    • Electronic data processing--Management 2X
    • more>>
  • Item Type
    • Article 2X
    • Book chapter 1X
    • Report 2X
    • White paper 1X
    • more>>
  • Date
    • 2019 3X
    • 2015 1X
    • 2005 1X
    • 2004 1X
    • more>>
  • File Type
    • Mixed material 1X
    • Text 5X
HUMANITIES COMMONS. BASED ON COMMONS IN A BOX.
TERMS OF SERVICE • PRIVACY POLICY • GUIDELINES FOR PARTICIPATION

@

Not recently active