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Crafting is So Hardcore: Masculinized Making in Gaming Representations of Labor
Author(s):
Anastasia Salter
(see profile)
,
Mel Stanfill
,
Anne Sullivan
Date:
2020
Group(s):
Digital Humanities
,
Electronic Literature
,
TC Popular Culture
Subject(s):
Games--Study and teaching
,
Labor
Item Type:
Conference proceeding
Tag(s):
Game studies
,
Labour
,
Gender
Gephi for Analysis 3: Other Data
Author(s):
Mel Stanfill
Editor(s):
Rachel Winter
(see profile)
Date:
2020
Group(s):
NEH Understanding Digital Culture: Humanist Lenses for Internet Research
Subject(s):
Information visualization
,
Research--Methodology
,
Digital humanities
,
Research
,
Methodology
,
Social media
Item Type:
Video
Tag(s):
Gephi visualization
,
Tutorial
,
Twitter
,
gephi
,
Data visualization
,
Research methods
,
Digital humanities research and methodology
Gephi Tutorial 1: Basics
Author(s):
Mel Stanfill
Editor(s):
Rachel Winter
(see profile)
Date:
2020
Group(s):
NEH Understanding Digital Culture: Humanist Lenses for Internet Research
Subject(s):
Information visualization
,
Social media
,
Research--Methodology
,
Digital humanities
,
Research
,
Methodology
Item Type:
Video
Tag(s):
gephi
,
Gephi visualization
,
Tutorial
,
Data visualization
,
Research methods
,
Digital humanities research and methodology
Advanced Twitter Collection
Author(s):
Mel Stanfill
Editor(s):
Rachel Winter
(see profile)
Date:
2020
Subject(s):
Digital humanities
,
Research
,
Methodology
,
Social media
Item Type:
Video
Tag(s):
twitter
,
data collection
,
Digital humanities research and methodology
But Does Pikachu Love You? Reproductive Labor in Casual and Hardcore Games
Author(s):
Anastasia Salter
(see profile)
,
Mel Stanfill
,
Anne Sullivan
Date:
2019
Group(s):
Digital Humanities
,
TC Popular Culture
Subject(s):
Games--Study and teaching
,
Games
,
Video games
Item Type:
Conference proceeding
Tag(s):
pokemon
,
casual games
,
labor
,
gamers
,
Digital culture
,
Game studies
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