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  • Fluff Ain't Rules: absence, presence and haunting in RPG design

    Author(s):
    Jon Garrad (see profile)
    Date:
    2019
    Group(s):
    Game Studies, Gothicists
    Subject(s):
    Games--Study and teaching, Computer games--Design
    Item Type:
    Conference paper
    Tag(s):
    Hauntology, RPGs, Analog game studies, Game design

  • Bleeding Genre Dry: archetypes, stereotypes, and White Wolf's Vampire games

    Author(s):
    Jon Garrad (see profile)
    Date:
    2018
    Group(s):
    Gothicists
    Subject(s):
    Arts, Gothic, Games--Study and teaching
    Item Type:
    Conference paper
    Tag(s):
    Roleplaying, Vampire: the Masquerade, Vampire: the Requiem, Archetypes, Stereotypes, Gothic, Game studies, Analog game studies, Vampire fiction

  • Creature, Monster, Nameless, Created: Frankenstein transformed in role playing games

    Author(s):
    Jon Garrad (see profile)
    Date:
    2018
    Group(s):
    Gothicists
    Subject(s):
    Gothic literature, Games--Study and teaching, Games, Play, History
    Item Type:
    Conference paper
    Tag(s):
    White Wolf, Ravenloft, Dungeons and Dragons, Frankenstein, Game studies, History of games and play, Adaptation, Analog game studies

  • A Necessary Evil: Necromancy and Christian Death

    Author(s):
    Jon Garrad (see profile)
    Date:
    2009
    Subject(s):
    Christianity, Middle Ages, Death, Magic, Witchcraft
    Item Type:
    Conference paper
    Tag(s):
    Medieval

  • The Horror of Bradensbrook: Gothic coordinates in World of Warcraft

    Author(s):
    Jon Garrad (see profile)
    Date:
    2017
    Subject(s):
    Arts, Gothic, Video games
    Item Type:
    Conference paper
    Tag(s):
    Game Design, genre, Narrative space, Gothic

  • Endless Nineties: the perennial aesthetic of 'grimdark' games

    Author(s):
    Jon Garrad (see profile)
    Date:
    2017
    Subject(s):
    Computer games--Design, Arts, Gothic, Video games
    Item Type:
    Conference paper
    Tag(s):
    games, tabletop games, Game design, Gothic

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    • Play 1X
    • Video games 2X
    • Witchcraft 1X
    • Arts, Gothic 3X
    • Christianity 1X
    • Computer games--Design 2X
    • Death 1X
    • Games 1X
    • Games--Study and teaching 3X
    • Gothic literature 1X
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