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  • Locating Cultures in Video Games and Interactive Fiction

    Author(s):
    Iskandar Zulkarnain (see profile)
    Date:
    2021
    Group(s):
    Cultural Studies, Global DH, Global Gaming Cultures, Postcolonial Studies
    Subject(s):
    Video games, Culture--Study and teaching, Developing countries
    Item Type:
    Other
    Tag(s):
    keynote talk, Video game narratives, Cultural studies, Global south

  • Immediacy, Hypermediacy and the College Campus: Using Augmented Reality for Social Critique

    Author(s):
    Leah Shafer, Iskandar Zulkarnain (see profile)
    Date:
    2018
    Group(s):
    Cultural Studies, Digital Humanists, Feminist Humanities, Global DH, Global Gaming Cultures
    Subject(s):
    Feminist theory, Teaching, Women's studies, Mass media--Study and teaching, Digital media, Twentieth century
    Item Type:
    Book chapter
    Tag(s):
    augmented reality, Feminist pedagogy, Feminist studies, Media studies, 21st-century media studies, Social critique

  • Ch. 8: Christian Sandvig, "Connection at Ewiiaapaayp Mountain: Indigenous Internet Infrastructure"

    Author(s):
    Iskandar Zulkarnain (see profile)
    Editor(s):
    Fiona Barnett
    Date:
    2012
    Group(s):
    Digital Books, Digital Humanists, Global DH, Postcolonial Studies
    Subject(s):
    Race relations--Study and teaching, Ethnology--Study and teaching, Critical theory, Digital media, Indigenous peoples--Study and teaching
    Item Type:
    Review
    Tag(s):
    Indigenous practices, New media infrastructures, Internet technology, Indigenous internet infrastructures, Critical race and ethnic studies, New media, Digital culture, Indigenous studies

  • Polyspatial Resistance for the Sake of the "Real" Subalterns: Electronic Civil Disobedience as a Form of Hacktivism

    Author(s):
    Iskandar Zulkarnain (see profile)
    Date:
    2009
    Group(s):
    Cultural Studies, Digital Utopia and Digital Eugenics, Global DH, Postcolonial Studies
    Subject(s):
    Digital media, Mass media--Study and teaching
    Item Type:
    Book chapter
    Tag(s):
    hacktivism, electronic civil disobedience, subaltern, electronic disturbance theater, Postcolonial studies, Media studies

  • “Playable” Nationalism: Nusantara Online and the “Gamic” Reconstructions of National History

    Author(s):
    Iskandar Zulkarnain (see profile)
    Date:
    2014
    Group(s):
    Game Studies, Game Theory, History
    Subject(s):
    Computer games--Design, Indonesians--Social life and customs, Malays (Asian people)--Social life and customs, Nationalism--Study and teaching, Video games
    Item Type:
    Article
    Tag(s):
    indonesia, Nationality, videogames, Video games, Game design, Indonesian/Malay culture, Nationalism studies

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    • Digital Books 1X
    • Digital Humanists 2X
    • Digital Utopia and Digital Eugenics 1X
    • Feminist Humanities 1X
    • Game Studies 1X
    • Game Theory 1X
    • Global DH 4X
    • Global Gaming Cultures 2X
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    • Postcolonial Studies 3X
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    • Malays (Asian people)--Social life and customs 1X
    • Mass media--Study and teaching 2X
    • Nationalism--Study and teaching 1X
    • Race relations--Study and teaching 1X
    • Twentieth century 1X
    • Video games 2X
    • Women's studies 1X
    • Developing countries 1X
    • Indonesians--Social life and customs 1X
    • Computer games--Design 1X
    • Critical theory 1X
    • Culture--Study and teaching 1X
    • Digital media 3X
    • Teaching 1X
    • Ethnology--Study and teaching 1X
    • Feminist theory 1X
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